At this moment, the situation no longer allowed anyone to take a step back.
Freyr was inherently a self-reliant type of person; no one was more determined than he was.
Perhaps it was because he had experienced more than others that he held himself to such high standards. The unnecessary training he imposed on himself left his older peers feeling alarmed.
Good watched closely. After all, Freyr was doing his best, but there were some things that needed to be made clear for his own good. However, if he refused to listen, that was beyond Good's control.
"Anyone who can stand out from the crowd is elite. You shouldn't feel too disheartened about your lack of strength. Every hunter is a carefully selected elite talent from the association, a rare powerhouse among thousands. If you're upset about this recent defeat, then you're truly being weak. Your pride and insecurity are quite off-putting. Strong individuals rise through the ranks by honing their skills from the ground up; there are no exceptions. No one believes that a newcomer who can't even control their Ability can slaughter more Zerg members—that's simply unrealistic.
"If you could actually do that, it would make us think you’re unfit to be a hunter. The essence of being a hunter lies in cooperation and mutual benefit within a team, creating an efficient and unbreakable unit that supports each other on the battlefield and takes responsibility for one another's lives."
"It’s not about constantly thinking of yourself. Pride is fine, but don’t take it too seriously. Whether as an ordinary person or a hunter, you won't always be able to do better if you let your weakness hold you back. That would be a tremendous waste of resources for someone with potential. The association might tolerate your repeated failures on missions, but what they absolutely cannot accept is a hunter who wallows in despair after failing; that’s not how one becomes a qualified hunter."
This was what Good wanted to convey. However, Freyr remained slumped in the corner like a defeated dog, propping his head up with his hand. Good could tell he was deep in thought, his expression grave as he pondered something important. Yet the necessary points had already been made clear; undoubtedly, Good had no obligation to teach him anymore. Some lessons could only be learned through experience.
The bond between mentor and student had reached its end, though it wasn't a deeply rooted relationship—merely superficial friendship, fleeting like a shooting star across the night sky: beautiful yet transient.
After hesitating for quite some time, Freyr finally spoke up, "I'll consider your words."
This statement seemed more like self-talk directed at the air than anything else. Good merely nodded and moved to the edge of the bed to start packing his belongings into his backpack.
After all, he wasn't there to join the fight; being a truck driver was his main source of livelihood now. His work was grim—transporting the bodies left behind on the battlefield or directly delivering them to crematories.
Occasionally, he would send some people into the battlefield; whatever others paid him, he would do that much work. This aligned with his habit of remaining solitary and not engaging with any major forces.
At this point, Good had already made a decision. It seemed that joining this battle was merely him meddling in affairs that did not concern him. Without him, things could still proceed smoothly. He pulled a key from his pocket, changed into casual clothes, and quietly stepped out of the tent.
A lonely person is always lonely, even when surrounded by a crowd; they remain a picture of someone huddled in a corner, lost in thought, never learning to integrate into the collective. Perhaps this was also Good's fate, or perhaps it was the influence left on him from the moment he forged his sorrowful contract. Ultimately, he could not escape his destiny; both the contract and Restraint affected his abilities.
Good's physical condition had deteriorated to an extreme; his skin had taken on a yellowish hue, and the corners of his mouth were pale. Yet he still endured until now.
Freyr did not go out to see Good off, but this did not affect his mood because he knew Good could no longer fit into any group. The power of Restraint limited him; unless he died first, he would never be able to free himself from that sorrowful fate. Gaining immense power always came at a painful cost.
If that cost meant distancing oneself from others and plunging into despairing loneliness, then that was true despair.
Good did not greet anyone loudly as he silently drove away from the battlefield. The next time he returned to this place, he would know it had been revitalized.
The three nights passed incredibly slowly. Freyr had not eaten anything during these three days; he simply sat cross-legged in silence to maintain his state before adjusting his emotions.
His senses could actually be honed to become sharper; however, he realized that if he truly wanted to do so, many flaws could still be found without needing to wait ten days to clear his body and gain the ability known as Ability.
Ability was not easy to master. Based on his knowledge, the most controllable was the enhancement type Ability. As long as one maintained peak physical control, they could exert strength far beyond ordinary limits. However, in reality, those enhanced by the enhancement type Ability were not as formidable as one might think. Freyr might potentially become a Manifestation Type Gene-Enhanced Human in the future, transforming from an incorporeal existence into a corporeal one while possessing a special ability.
He had witnessed hunters around him demonstrate this on the battlefield. Some Manifestation Type hunters wore various pendants, earrings, and even bracelets as Protective Gear. The role of these accessories in battle was strikingly sharp; they often possessed special abilities unimaginable to ordinary people. It was as if they needed to issue a command first or that enemies would die upon contact—enemies were likely to perish after encountering these accessories.
However, these abilities might be limited to themselves; thus, the Restraint of Ability played a mediating role between the contract and its effects.
Although it was unlikely that such a method of encountering death would ever be truly utilized—after all, no one would actually go through with it—the easier a power was to obtain, the more the body could withstand its effects.
Conversely, powerful abilities also required a certain level of restraint to activate. The most probable cost for unleashing such powers was one's life, which would amplify the Amplified Thought Ability. Special abilities would similarly receive corresponding enhancements under the influence of Amplified Thought Ability.
Azure particles filled his body as Freyr opened his eyes once more. The aura he exuded was markedly different from before; his demeanor had undergone a significant transformation. Rather than the optimistic attitude he once had, he now radiated a sense of calmness and an air of maturity.
Standing up from the chair, he realized that it had instantly turned into a pile of blackened fragments. Freyr marveled at this ability; it felt as if he were surrounded by an isolating force. The azure aura could destroy the material chair, and if directed at a person or an Zerg, it could possess tremendous destructive power.
"Is this what an ability feels like? This is amazing," Freyr said, stretching out his hand as the azure aura gradually faded away, retreating into his body. This was something that could only be achieved under extreme mental concentration.
Reaching this point required immense focus and constant attention, necessitating long hours of practice. Fortunately, he was now able to gradually awaken his ability.
After awakening, the next step was to establish an Oath using the method Good had previously taught him. He immediately sat down on the ground, emanating a strange yet desperate aura. The azure aura began to swirl around him again, slowly revealing itself behind him.
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