Mechanical Warrior 185: Chapter 185
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墨書 Inktalez
The battle had just begun, yet it had already reached a fever pitch, leaving Lin Yuan stunned. Although he had anticipated that this mission would be incredibly difficult, the sight of the sprawling Thorned Insect Swarm still shocked him to his core. 0
 
From the images transmitted from the ground, it was clear that these Spiny Worms had steel-like exoskeletons and six long legs resembling scythes, indicating their proficiency in jumping and running. However, the most terrifying aspect was their mouthparts, which resembled sharp spikes over a meter long, capable of easily piercing armor. If they were Elite Spiked Worms of e-Class or higher, they would also possess two bony wings on their backs. Though grotesque and incapable of sustained flight, these wings allowed them to achieve rapid gliding speeds when combined with their frenzied running and terrifying jumping abilities. 0
 
This was a particularly fearsome attack method. Lin Yuan witnessed these Spiny Worms charging from over a thousand meters away, moving like lightning before launching themselves in a gliding impact towards the Armored Vehicle Formation's defensive shields. It was a deathly assault; even a Heavy Shield Tank would experience violent shaking if struck simultaneously by over twenty E-Class Thorn Worms. If two hundred of these E-Class Thorn Worms hit at once, the entire Heavy Shield Tank's defenses would be breached in an instant! 0
 
Thus, it was essential for the Mercenaries hiding behind to eliminate those suicidal Spiny Worms diving down from above. 0
 
This was just one of the more challenging attack methods employed by the Thorned Insect Swarm. Additionally, there were e-Class and lower variants—e1 and f5 level cannon fodder Spiny Worms—that lacked ranged attack capabilities and did not possess the gliding impact suicide attack ability. Instead, they surged forward like a tide, densely surrounding the entire ground Armored Vehicle Formation, using their flesh and blood to provide support for other attacks from the Thorned Insect Swarm. 0
 
The real threat to the Mercenaries came from the e5 and e7 level Elite Spiked Worms. These two types of Spiny Worms evolved from ordinary Spiny Worms. For instance, an e5 level Spiny Worm already possessed impressive flying abilities and could launch attacks from hundreds of meters in the air. However, they often preferred close combat as they were melee experts within the Thorned Insect Swarm. Not only did they have extremely tough armor, but they also moved quickly; during their jumps, their six scythe-like legs could slice through anything with terrifying speed, turning their path into a sea of blood. 0
 
Moreover, these e5 level Fighting Thornbugs were highly agile; the Heavy Shield Tank's defensive shields were ineffective against them as they could easily find gaps to slip through. Thus, it was up to the melee Mercenaries within the Armored Vehicle Formation to respond whenever an e5 level Fighting Thornbug approached. 0
 
Beyond these e5 level Fighting Thornbugs, the e7 level Spiny Worms were even more troublesome. They too evolved from e5 level Fighting Thornbugs but diverged into two distinct forms: one continued evolving into Fighting Thornbugs while the other became ranged attackers. Their bodies grew bulky and vastly different from ordinary Spiny Worms. Their attack method involved spewing toxic substances and highly corrosive acid every two seconds. A normal ranged Spiny Worm could continuously spray acid over distances of five kilometers with each burst releasing three kilograms of acid in water-balloon-like clusters that wouldn't disperse unless they hit something. 0
 
This was truly frightening; from afar, hundreds or thousands of e7 level Corrosive Liquid Thornbugs spraying their acid looked spectacular—like a barrage of mortars raining down densely! 0
 
If this acid landed on Mercenaries, even with armor protection, they would quickly lose combat effectiveness. Therefore, the role of Heavy Shield Tanks was to block these Corrosive Liquid Thornbugs. A Mercenary Group trapped within a swarm without Heavy Shield Tanks—or if those tanks were destroyed—would likely face annihilation. 0
 
These were just some of the attack methods employed by Spiny Worms on the ground. Generally speaking, most Mercenary Groups avoided landing on the ground and instead hovered above a thousand meters to evade encirclement. However, this time they needed to descend for mineral exploration, highlighting the immense danger involved. 0
 
Yet even high above wasn't safe due to another threat within the Thorned Insect Swarm: d1 level Thorned Dragons—also known as Thorned Flying Bugs—which had evolved significantly. Each one was comparable in size to two ordinary Battle Machines and possessed three pairs of massive wings that allowed them to fly at speeds reaching three times the speed of sound while being extremely agile. Their three pairs of wings enabled them to change direction effortlessly—even at sharp angles! 0
 
 
The Thorned Dragon has two types of attacks: close-range tearing and long-range acid spray. It combines all the advantages of the Fighting Thornbug and the Corrosive Liquid Thornbug, along with terrifying speed and agility, making it a true burial machine for the Battle Machine! 0
 
Basically, if a Mercenary Group encounters a Thorned Dragon, it is essentially doomed. Fortunately, these terrifying Thorned Dragons usually only appear in Super Large Thorned Insect Swarms. For instance, here in this region that has never been conquered, three hundred Thorned Dragons have suddenly appeared, battling fiercely against the Airborne Squadron at an altitude of twenty thousand meters! 0
 
However, these are still just part of the most common attack methods of the Thorned Insect Swarm. Reports indicate that during past assaults on the g-715 Sub-base by the Swarm, even d7-level Spiny Worms have been encountered. Within the entire RZ Planet's Thorned Insect Swarm, there must also be a king-level entity that can traverse star systems—a powerful existence indeed! 0
 
From the perspective of the Zerg throughout the universe, Spiny Worms are merely a branch of the vast Zerg, and they are among the weakest. For Mechanical City, the Thorned Insect Clan on RZ Planet is like lice on a person's head; while annoying, they do not pose much danger and can be contained by a single Sub-base. 0
 
As time passed slowly, Lin Yuan's shock gradually subsided. Although the Swarm was vast and boundless, he had to admit that as a Mercenary who had dealt with the Zerg many times before, he understood these old foes very well. Thus, under the command of the Evil Dragon Mercenary Corps, they fought vigorously and effectively. So far, everything seemed normal, as if it were just a warm-up that had just begun! (To be continued.) 0
 
 
 
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  • Amy
  • Mary
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  • Smith
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